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https://gitlab.com/ryandwyer/perfect-dark
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Decompile skySetStageNum
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@@ -9,7 +9,7 @@ f32 func0f1657e4(void);
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void func0f1657f8(void);
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void func0f16598c(struct smallsky *sky);
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void func0f165c4c(struct sky *sky);
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void func0f165ee4(s32 stagenum);
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void skySetStageNum(s32 stagenum);
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void func0f165eec(s32 stagenum, bool arg1);
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void func0f1660a4(f32 arg0);
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Gfx *func0f1664a0(Gfx *gdl, u32 arg1);
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