Rename/annotate object flags with editor's names

This commit is contained in:
Ryan Dwyer
2020-01-25 12:42:56 +10:00
parent 662663703b
commit bdae3055a4
19 changed files with 210 additions and 204 deletions
+3 -3
View File
@@ -2956,7 +2956,7 @@ u8 func1015_firingrange_pc[] = {
label(0x08)
message(CHR_P1P2, 0x221f) // "Emergency overrides have been engaged."
unset_object_flag(OBJ_RCP120, OBJFLAG_00100000)
unset_object_flag(OBJ_RCP120, OBJFLAG_UNCOLLECTABLE)
unset_object_flag(OBJ_RCP120_GLASS, OBJFLAG_INVINCIBLE)
destroy_object(OBJ_RCP120_GLASS)
set_ailist(CHR_SELF, GAILIST_IDLE)
@@ -3686,8 +3686,8 @@ u8 func100e_setup_firingrange_doors[] = {
// Unset some flags on them
label(0x2e)
unset_object_flag2(0x23, OBJFLAG2_20000000)
unset_object_flag2(0x24, OBJFLAG2_20000000)
unset_object_flag2(0x23, OBJFLAG2_AICANNOTUSE)
unset_object_flag2(0x24, OBJFLAG2_AICANNOTUSE)
set_ailist(CHR_SELF, GAILIST_IDLE)
endlist
};