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Decompile mpMenuTextGamesPlayed
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@@ -13,7 +13,7 @@ s32 menudialog0017a174(u32 operation, struct menudialog *dialog, union handlerda
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s32 menuhandler0017a20c(u32 operation, struct menuitem *item, union handlerdata *data);
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u32 mpMenuTextKills(void);
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u32 mpMenuTextDeaths(void);
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u32 mpMenuTextGamesPlayed(void);
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char *mpMenuTextGamesPlayed(struct menuitem *item);
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char *mpMenuTextGamesWon(struct menuitem *item);
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char *mpMenuTextGamesLost(struct menuitem *item);
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char *mpMenuTextHeadShots(struct menuitem *item);
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