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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-26 22:31:56 -04:00
Decompile currentPlayerUpdatePrevPos
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@@ -23,7 +23,7 @@ u32 func0f0c6080(void);
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u32 func0f0c6180(void);
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u32 func0f0c6318(void);
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u32 func0f0c63bc(void);
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u32 func0f0c6544(void);
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void currentPlayerUpdatePrevPos(void);
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u32 func0f0c65a8(void);
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u32 func0f0c65c8(void);
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u32 func0f0c6948(void);
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@@ -39,7 +39,7 @@ u32 func0f064a24(void);
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u32 func0f064ce8(void);
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u32 func0f0654e8(void);
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u32 func0f06554c(void);
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void func0f0657a4(s16 *room, s16 *rooms);
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void roomsCopy(s16 *srcrooms, s16 *dstrooms);
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u32 func0f0657d8(void);
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bool arrayIntersects(s16 *a, s16 *b);
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u32 func0f0658e8(void);
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+1
-4
@@ -1182,10 +1182,7 @@ struct player {
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/*0x0278*/ u32 unk0278;
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/*0x027c*/ u32 unk027c;
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/*0x0280*/ u32 unk0280;
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/*0x0284*/ u32 unk0284;
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/*0x0288*/ u32 unk0288;
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/*0x028c*/ u32 unk028c;
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/*0x0290*/ u32 unk0290;
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/*0x0284*/ s16 bondprevrooms[8];
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/*0x0294*/ u32 unk0294;
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/*0x0298*/ u32 unk0298;
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/*0x029c*/ u32 unk029c;
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