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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-06-11 05:07:54 -04:00
Attempt to decompile menugfxRenderBgCone
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@@ -1435,15 +1435,15 @@
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#define MENUBANNER_SAVINGPERFECTHEAD 9
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#define MENUBANNER_AUTOADJUST 10
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#define MENUBG_BLUR 1
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#define MENUBG_BLACK 2 // solid black, unused?
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#define MENUBG_FAILURE 3 // solo mission failure endscreen
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#define MENUBG_TUNNELALPHA 4 // combat simulator
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#define MENUBG_GRADIENT 5 // blue/red gradient (bootpakmgr)
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#define MENUBG_6 6
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#define MENUBG_SUCCESS 7 // solo mission success endscreen
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#define MENUBG_8 8
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#define MENUBG_TUNNELOPAQUE 9 // 4MB combat simulator
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#define MENUBG_BLUR 1
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#define MENUBG_BLACK 2 // solid black, unused?
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#define MENUBG_FAILURE 3 // solo mission failure endscreen
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#define MENUBG_CONEALPHA 4 // combat simulator
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#define MENUBG_GRADIENT 5 // blue/red gradient (bootpakmgr)
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#define MENUBG_6 6
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#define MENUBG_SUCCESS 7 // solo mission success endscreen
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#define MENUBG_8 8
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#define MENUBG_CONEOPAQUE 9 // 4MB combat simulator
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#define MENUDIALOGFLAG_CLOSEONSELECT 0x0001
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#define MENUDIALOGFLAG_0002 0x0002
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@@ -29,7 +29,7 @@ Gfx *gfxDrawEquTri(Gfx *gdl, s32 x, s32 y, s32 size, s32 direction, u32 colour1,
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Gfx *func0f0e3324(Gfx *gdl, s32 x, s32 y, s32 arg2, s32 arg3, u32 colour1, u32 colour2, f32 arg7);
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Gfx *gfxDrawSquare(Gfx *gdl, s32 x, s32 y, s32 size, bool fill, u32 bordercolour, u32 fillcolour);
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Gfx *menugfxRenderBgFailure(Gfx *gdl);
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Gfx *func0f0e4190(Gfx *gdl);
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Gfx *menugfxRenderBgCone(Gfx *gdl);
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void func0f0e4fd4(void);
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u32 func0f0e4fe0(void);
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Gfx *menugfxRenderBgSuccess(Gfx *gdl);
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