Rename game_0c37d0 to bondwalk, game_0d1fe0 to bondbike and rename MOVEMODE constants to match filenames

This commit is contained in:
Ryan Dwyer
2020-03-01 19:03:18 +10:00
parent 3ce5ffbb92
commit c1522a51fe
13 changed files with 54 additions and 54 deletions
+4 -4
View File
@@ -1129,10 +1129,10 @@
#define MODEL_CETANDOORSIDE 0x01b7
#define MODEL_BUDDYBRIDGE 0x01b8
#define MOVEMODE_NORMAL 0
#define MOVEMODE_HOVERBIKE 3
#define MOVEMODE_GRABBEDPROP 4
#define MOVEMODE_CUTSCENE 5
#define MOVEMODE_WALK 0
#define MOVEMODE_BIKE 3
#define MOVEMODE_GRAB 4
#define MOVEMODE_CUTSCENE 5
#define MPLOCKTYPE_NONE 0
#define MPLOCKTYPE_LASTWINNER 1
@@ -1,9 +1,9 @@
#ifndef IN_GAME_GAME_0D1FE0_H
#define IN_GAME_GAME_0D1FE0_H
#ifndef IN_GAME_BONDBIKE_H
#define IN_GAME_BONDBIKE_H
#include <ultra64.h>
#include "types.h"
u32 currentPlayerSetMoveModeHoverbike(void);
u32 currentPlayerBikeInit(void);
u32 func0f0d2184(void);
u32 func0f0d2294(void);
u32 func0f0d22f8(void);
+1 -1
View File
@@ -3,7 +3,7 @@
#include <ultra64.h>
#include "types.h"
u32 currentPlayerSetMoveModeGrabbedProp(void);
u32 currentPlayerGrabInit(void);
u32 func0f0ccac4(void);
u32 func0f0ccbf0(void);
u32 func0f0cd05c(void);
@@ -1,9 +1,9 @@
#ifndef IN_GAME_GAME_0C37D0_H
#define IN_GAME_GAME_0C37D0_H
#ifndef IN_GAME_BONDWALK_H
#define IN_GAME_BONDWALK_H
#include <ultra64.h>
#include "types.h"
u32 currentPlayerSetMoveModeNormal(void);
u32 currentPlayerWalkInit(void);
u32 func0f0c3ad0(void);
u32 func0f0c3af4(void);
u32 func0f0c3b38(void);