Decompile currentPlayerGiveWeapon

This commit is contained in:
Ryan Dwyer
2020-02-05 08:07:45 +10:00
parent 9e40c7e553
commit c21b170552
4 changed files with 37 additions and 51 deletions
+3 -3
View File
@@ -5,9 +5,9 @@
void func0f111600(void);
u32 func0f11165c(void);
u32 func0f11179c(void);
void func0f11179c(struct invitem *item);
u32 func0f1118cc(void);
u32 func0f111928(void);
struct invitem *func0f111928(void);
void currentPlayerSetAllGuns(bool enable);
u32 func0f1119d0(void);
bool func0f111a28(s32 weaponnum);
@@ -19,7 +19,7 @@ u32 func0f111be8(void);
bool currentPlayerCanHaveAllGunsWeapon(s32 weaponnum);
bool currentPlayerCanHaveWeapon(s32 weaponnum);
bool func0f111cf8(s32 weapon1, s32 weapon2);
void currentPlayerGiveWeapon(s32 weapon);
bool currentPlayerGiveWeapon(s32 weaponnum);
void func0f111e28(s32 weapon, s32 weaponarg);
void func0f111ea4(u32 arg0);
u32 func0f111fcc(void);
+1 -1
View File
@@ -7,7 +7,7 @@ bool ciIsTourDone(void);
u8 ciGetFiringRangeScore(s32 weapon_id);
u32 func0f19c9e4(void);
u32 func0f19cad4(void);
u32 func0f19cb38(void);
void func0f19cb38(s32 weaponnum);
u32 func0f19cb80(void);
u32 func0f19cbcc(void);
u32 func0f19cc50(void);
+6
View File
@@ -5067,4 +5067,10 @@ struct memorypool {
/*0x10*/ u32 unk10;
};
struct invitem {
/*0x00*/ u32 unk00;
/*0x04*/ s16 weapon04;
/*0x06*/ s16 weapon06;
};
#endif