Decompile modelApplyCullMode

This commit is contained in:
Ryan Dwyer
2021-04-29 18:43:22 +10:00
parent 1c5cbb234e
commit c286e4ae5a
4 changed files with 22 additions and 49 deletions
+4
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@@ -651,6 +651,10 @@
#define CROUCHPOS_DUCK 1
#define CROUCHPOS_STAND 2
#define CULLMODE_NONE 1
#define CULLMODE_FRONT 2
#define CULLMODE_BACK 3
#define DAMAGETYPE_0 0
#define DAMAGETYPE_1 1
#define DAMAGETYPE_2 2
+1 -1
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@@ -83,7 +83,7 @@ void func0001f7e0(struct modelrenderdata *renderdata);
void func0001f890(struct modelrenderdata *renderdata, bool arg1);
void func00020248(struct modelrenderdata *renderdata, bool arg1);
void func00020bdc(struct modelrenderdata *renderdata);
void func00020c90(struct modelrenderdata *renderdata);
void modelApplyCullMode(struct modelrenderdata *renderdata);
void modelRenderNodeGundl(struct modelrenderdata *renderdata, struct model *model, struct modelnode *node);
void modelRenderNodeDl(struct modelrenderdata *renderdata, struct model *model, struct modelnode *node);
void modelRenderNodeType16(struct modelrenderdata *renderdata, struct modelnode *node);
+1 -1
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@@ -6041,7 +6041,7 @@ struct modelrenderdata {
/*0x30*/ u32 unk30;
/*0x34*/ u32 colour34;
/*0x38*/ u32 colour38;
/*0x3c*/ u32 unk3c;
/*0x3c*/ u32 cullmode;
};
struct rend_vidat {