Decompile objApplyMomentum

This commit is contained in:
Ryan Dwyer
2022-04-09 22:22:53 +10:00
parent 793c60c141
commit c3134b7d1e
5 changed files with 115 additions and 617 deletions
+2 -2
View File
@@ -215,9 +215,9 @@ bool modelIsNodeNotTvscreen(struct modelfiledata *filedata, struct modelnode *no
void func0f081ccc(struct defaultobj *obj, s32 arg1);
void objBounce(struct defaultobj *obj, struct coord *arg1);
void objSetDropped(struct prop *prop, u32 droptype);
void func0f082a1c(struct defaultobj *obj, struct coord *coord, f32 rotate, bool arg3, bool arg4);
void objApplyMomentum(struct defaultobj *obj, struct coord *speed, f32 rotation, bool addspeed, bool addrotation);
void piracyRestore(void);
void func0f082e84(struct defaultobj *obj, struct coord *pos, struct coord *dir, struct coord *tween, bool arg4);
void func0f082e84(struct defaultobj *obj, struct coord *pos, struct coord *dir, struct coord *tween, bool addrotation);
void objDetach(struct prop *prop);
bool objDrop(struct prop *prop, bool lazy);
void objFall(struct defaultobj *obj, s32 playernum);