Decompile modelPositionJointUsingVecRot

This commit is contained in:
Ryan Dwyer
2022-07-24 12:15:52 +10:00
parent ee4fa30cd2
commit c3397a3350
2 changed files with 169 additions and 368 deletions
+2 -2
View File
@@ -35,8 +35,8 @@ void model0001b07c(struct coord *arg0, struct coord *arg1, f32 mult);
void model0001b0e8(struct model *model, struct modelnode *node);
void model0001b3bc(struct model *model);
void model0001b400(struct modelrenderdata *arg0, struct model *model, struct modelnode *node);
void model0001b80c(struct modelrenderdata *renderdata, struct model *model, struct modelnode *node, struct coord *arg3, struct coord *arg4, bool arg5, struct coord *arg6);
void model0001bc14(struct modelrenderdata *renderdata, struct model *model, struct modelnode *node, f32 arg3[4], struct coord *pos, struct coord *arg5);
void modelPositionJointUsingVecRot(struct modelrenderdata *renderdata, struct model *model, struct modelnode *node, struct coord *rot, struct coord *pos, bool allowscale, struct coord *arg6);
void modelPositionJointUsingQuatRot(struct modelrenderdata *renderdata, struct model *model, struct modelnode *node, f32 rot[4], struct coord *pos, struct coord *arg5);
void model0001bfa8(struct modelrenderdata *arg0, struct model *model, struct modelnode *node);
void model0001c5b4(struct modelrenderdata *arg0, struct model *model, struct modelnode *node);
void model0001c664(struct model *model, struct modelnode *node);