diff --git a/src/game/game_0147d0.c b/src/game/game_0147d0.c index cda4d5c63..022a77ce3 100644 --- a/src/game/game_0147d0.c +++ b/src/game/game_0147d0.c @@ -20,20 +20,14 @@ #include "lib/lib_1a500.h" #include "types.h" -GLOBAL_ASM( -glabel func0f0147d0 -/* f0147d0: 3c03800a */ lui $v1,%hi(var8009da60) -/* f0147d4: 3c04800a */ lui $a0,%hi(var8009dbe0) -/* f0147d8: 2484dbe0 */ addiu $a0,$a0,%lo(var8009dbe0) -/* f0147dc: 2463da60 */ addiu $v1,$v1,%lo(var8009da60) -/* f0147e0: 2402ffff */ addiu $v0,$zero,-1 -.L0f0147e4: -/* f0147e4: 24630030 */ addiu $v1,$v1,0x30 -/* f0147e8: 1464fffe */ bne $v1,$a0,.L0f0147e4 -/* f0147ec: ac62ffd0 */ sw $v0,-0x30($v1) -/* f0147f0: 03e00008 */ jr $ra -/* f0147f4: 00000000 */ nop -); +void func0f0147d0(void) +{ + s32 i; + + for (i = 0; i < 8; i++) { + var8009da60[i].unk00 = -1; + } +} void func0f0147f8(void) {