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https://gitlab.com/ryandwyer/perfect-dark
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Decompile func000274e0
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@@ -36,7 +36,7 @@ u32 func00025f90(void);
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u32 func000260cc(void);
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u32 func00026288(void);
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bool cdIs2dPointInTile(struct tiletype1 *tile, f32 x, f32 z);
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u32 func00026520(void);
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bool func00026520(struct tiletype2 *tile, f32 x, f32 z);
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u32 func00026654(void);
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u32 func000266a4(void);
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void platformGetRidingProps(struct prop *platform, s16 *propnums, u32 len);
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+2
-1
@@ -982,7 +982,8 @@ struct tiletype1 {
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struct tiletype2 {
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struct tile header;
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/*0x04*/ f32 ymax;
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/*0x04*/ f32 ymin;
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/*0x08*/ f32 ymin;
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/*0x0c*/ f32 vertices[1][2];
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};
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struct tiletype3 {
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