Decompile currentPlayerGetInvItemByIndex

This commit is contained in:
Ryan Dwyer
2020-02-08 11:44:20 +10:00
parent 6ec4273b8a
commit c714166a2d
2 changed files with 64 additions and 111 deletions
+2 -2
View File
@@ -15,7 +15,7 @@ struct invitem *func0f111a4c(s32 weapon1, s32 weapon2);
bool func0f111ab0(s32 weapon1, s32 weapon2);
bool func0f111ad4(s32 weaponnum);
u32 func0f111b88(void);
bool currentStageForbidsSlayer(void);
s32 currentStageForbidsSlayer(void);
bool currentPlayerCanHaveAllGunsWeapon(s32 weaponnum);
bool currentPlayerCanHaveWeapon(s32 weaponnum);
bool func0f111cf8(s32 weapon1, s32 weapon2);
@@ -32,7 +32,7 @@ bool currentPlayerHasBriefcase(void);
bool currentPlayerHasDataUplink(void);
bool currentPlayerHasProp(struct prop *prop);
s32 currentPlayerGetNumInvItems(void);
u32 func0f112a58(void);
struct invitem *currentPlayerGetInvItemByIndex(s32 index);
struct textoverride *objGetTextOverride(struct defaultobj *obj);
u32 func0f112bfc(void);
s32 func0f112c44(s32 equipcuritem);