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Decompile animGetFrame
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@@ -89,7 +89,7 @@ struct anim {
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/*0x09*/ u8 flip2;
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/*0x0a*/ u8 looping;
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/*0x0b*/ u8 average;
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/*0x0c*/ u32 frame;
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/*0x0c*/ f32 frame;
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/*0x10*/ u32 frac;
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/*0x14*/ u16 framea;
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/*0x16*/ u16 frameb;
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