mirror of
https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-16 20:47:53 -04:00
Decompile scenarioScenarioMenuHandler
This commit is contained in:
@@ -103,7 +103,7 @@ bool scenarioPacRadar2(Gfx **gdl, struct prop *prop);
|
||||
s32 mpOptionsMenuDialog(s32 operation, struct menudialog *dialog, union handlerdata *data);
|
||||
char *mpMenuTextScenarioShortName(struct menuitem *item);
|
||||
char *mpMenuTextScenarioName(struct menuitem *item);
|
||||
s32 menuhandler00185068(s32 operation, struct menuitem *item, union handlerdata *data);
|
||||
s32 scenarioScenarioMenuHandler(s32 operation, struct menuitem *item, union handlerdata *data);
|
||||
void mpCreateMatchStartHudmsgs(void);
|
||||
Gfx *scenarioRenderHud(Gfx *gdl);
|
||||
void scenarioCalculatePlayerScore(struct mpchrconfig *mpchr, s32 chrnum, s32 *arg2, s32 *arg3);
|
||||
|
||||
Reference in New Issue
Block a user