Decompile bgunTickGunLoad

This commit is contained in:
Ryan Dwyer
2022-07-10 21:36:13 +10:00
parent 3b78245d9c
commit c94f0e196a
11 changed files with 346 additions and 616 deletions
+3 -3
View File
@@ -68,11 +68,11 @@ void bgunFreeGunMem(void);
void bgunSetGunMemWeapon(s32 weaponnum);
void bgun0f09df9c(void);
bool bgun0f09e004(s32 newowner);
void bgun0f09e144(void);
void bgunTickIncLoad(void);
void bgunTickGunLoad(void);
void bgunTickMasterLoad(void);
void bgunTickLoad(void);
bool bgun0f09eae4(void);
struct modelfiledata *bgun0f09ebbc(void);
struct modelfiledata *bgunGetCartModeldef(void);
void bgun0f09ebcc(struct defaultobj *obj, struct coord *coord, s16 *rooms, Mtxf *matrix1, struct coord *velocity, Mtxf *matrix2, struct prop *prop, struct coord *pos);
void bgun0f09ed2c(struct defaultobj *obj, struct coord *coord, Mtxf *arg2, struct coord *velocity, Mtxf *arg4);
struct defaultobj *bgunCreateThrownProjectile2(struct chrdata *chr, struct gset *gset, struct coord *pos, s16 *rooms, Mtxf *arg4, struct coord *velocity);
+1 -1
View File
@@ -32,7 +32,7 @@ struct texloadthing *tex0f172e8c(s32 texturenum, struct texturething *arg1);
s32 func0f172f44(struct texturething *arg0);
struct texloadthing *func0f172f54(struct texturething *arg0);
void texLoadFromDisplayList(Gfx *gdl, struct texturething *arg1, s32 arg2);
void texLoad(u32 *texturenum, struct texturething *arg1, s32 arg2);
void texLoad(s32 *texturenum, struct texturething *arg1, s32 arg2);
void texLoadFromConfigs(struct textureconfig *configs, s32 numconfigs, struct texturething *arg2, s32 arg3);
void texLoadFromTextureNum(u32 arg0, struct texturething *arg1);