Decompile aiAssignSound

This commit is contained in:
Ryan Dwyer
2019-11-28 22:23:34 +10:00
parent de121b141d
commit cdbd39eb2c
4 changed files with 14 additions and 35 deletions
+1 -1
View File
@@ -357,7 +357,7 @@
/*0x0179*/ bool ai0179(void);
/*0x017a*/ bool ai017a(void);
/*0x017b*/ bool aiIfChrUnloaded(void);
/*0x017c*/ bool ai017c(void);
/*0x017c*/ bool aiAssignSound(void);
/*0x017d*/ bool aiAudioSetMusicTrack(void);
/*0x017e*/ bool aiAudioRestartDefaultMusic(void);
/*0x017f*/ bool aiAudioSetSfxTrack(void);
+1 -1
View File
@@ -6,7 +6,7 @@
void alarmActivate(void);
void alarmDeactivate(void);
bool alarmIsActive(void);
bool audioPlayFromWorldPosition(s8 channel_id, s16 audio_id, u8 volumemaybe, struct position *pos, s32 arg4, s32 arg5);
bool audioPlayFromWorldPosition(s8 channel_id, s16 audio_id, s32 volumemaybe, struct position *pos, s32 arg4, s32 arg5);
float countdownTimerGetValue(void);
bool countdownTimerIsHidden(void);
bool countdownTimerIsRunning(void);