Decompile countdownTimerRender

This commit is contained in:
Ryan Dwyer
2021-05-29 15:46:12 +10:00
parent ad2f0799db
commit cdd197c85d
9 changed files with 117 additions and 665 deletions
+4 -4
View File
@@ -20,11 +20,11 @@ void alarmActivate(void);
void alarmDeactivate(void);
bool alarmIsActive(void);
s32 audioPlayFromProp(s32 channelnum, s16 soundnum, s32 arg2, struct prop *prop, s16 arg4, u16 arg5);
f32 countdownTimerGetValue(void);
bool countdownTimerIsHidden(void);
f32 countdownTimerGetValue60(void);
bool countdownTimerIsVisible(void);
bool countdownTimerIsRunning(void);
void countdownTimerSetRunning(bool running);
void countdownTimerSetValue(f32 frames);
void countdownTimerSetValue60(f32 value);
void countdownTimerSetVisible(u32 reason, bool visible);
void countdownTimerTick(void);
bool doorCallLift(struct prop *doorprop, bool allowclose);
@@ -344,7 +344,7 @@ void gasReleaseFromPos(struct coord *pos);
void gasStopAudio(void);
bool gasIsActive(void);
void gasTick(void);
Gfx *func0f0908b8(Gfx *gdl);
Gfx *countdownTimerRender(Gfx *gdl);
void projectilesDebug(void);
void alarmTick(void);
void func0f091030(void);