Decompile ammotypeAllowsUnlimitedAmmo

This commit is contained in:
Ryan Dwyer
2020-03-07 17:28:09 +10:00
parent 689c8be918
commit cea489d6f5
3 changed files with 35 additions and 58 deletions
+3
View File
@@ -97,6 +97,9 @@
#define AMMOTYPE_BUG 0x18
#define AMMOTYPE_MICROCAMERA 0x19
#define AMMOTYPE_PLASTIQUE 0x1a
#define AMMOTYPE_1B 0x1b
#define AMMOTYPE_1C 0x1c
#define AMMOTYPE_1D 0x1d
#define AMMOTYPE_TOKEN 0x1e
#define AMMOTYPE_1F 0x1f
#define AMMOTYPE_ECM_MINE 0x20
+1 -1
View File
@@ -155,7 +155,7 @@ void currentPlayerGiveAmmo(s32 ammotype, s32 quantity);
s32 ammoGetQuantity(u32 type);
s32 currentPlayerGetAmmoCount(s8 arg0);
u32 func0f0a98f4(void);
u32 func0f0a9910(void);
bool ammotypeAllowsUnlimitedAmmo(u32 ammotype);
u32 func0f0a9980(void);
u32 func0f0a9a14(void);
u32 func0f0a9a74(void);