Decompile currentPlayerApplyCrouchSpeed

This commit is contained in:
Ryan Dwyer
2020-03-01 23:08:14 +10:00
parent 7d7c1d6b04
commit ceb580d9c9
4 changed files with 144 additions and 108 deletions
+4
View File
@@ -441,6 +441,10 @@
#define CREDITSTYLE_C_BIG_C_BIG 10
#define CREDITSTYLE_TERMINATOR 20
#define CROUCH_SQUAT 0
#define CROUCH_HALF 1
#define CROUCH_STAND 2
#define DIFF_A 0x00
#define DIFF_SA 0x01
#define DIFF_PA 0x02
+1 -1
View File
@@ -18,7 +18,7 @@ void func0f0c4d98(void);
u32 func0f0c4da0(void);
u32 func0f0c4ec4(void);
u32 func0f0c4fd8(void);
u32 func0f0c5fe8(void);
void currentPlayerApplyCrouchSpeed(void);
u32 func0f0c6080(void);
u32 func0f0c6180(void);
u32 func0f0c6318(void);
+2 -2
View File
@@ -1113,9 +1113,9 @@ struct player {
/*0x0160*/ f32 vv_cosverta;
/*0x0164*/ f32 vv_sinverta;
/*0x0168*/ f32 unk0168;
/*0x0168*/ f32 speedsideways;
/*0x016c*/ u32 unk016c;
/*0x0170*/ f32 unk0170;
/*0x0170*/ f32 speedforwards;
/*0x0174*/ u32 unk0174;
/*0x0178*/ u32 unk0178;
/*0x017c*/ u32 unk017c;