Decompile aiSetTeamOrders

This commit is contained in:
Ryan Dwyer
2020-02-12 21:54:56 +10:00
parent 819216b65c
commit cee03ced4c
7 changed files with 181 additions and 303 deletions
+27 -3
View File
@@ -2617,10 +2617,34 @@
bool,
/**
* This appears to be misnamed. At a glance it looks like this is looking for
* a chr in the squadron who is performing the given action.
* This command looks for other nearby and eligible chrs and assigns them orders
* in order to assist the current chr in doing their action.
*
* For example, if the current chr is running for cover or is breaking cover,
* this command will instruct the nearby chrs to shoot at the player to provide
* them some cover. In another example, if the current chr is attempting to
* flank the player on the left side then this command will instruct nearby chrs
* to flank you on the right side. The command is also used to instruct other
* chrs to withdraw if the current chr is throwing a grenade.
*
* The orders argument is completely ignored. The command acts based on the
* current chr's myaction value. The chr's myaction value must be one of the
* following, otherwise the command will have no effect:
*
* MA_COVERGOTO
* MA_COVERBREAK
* MA_COVERSEEN
* MA_FLANKLEFT
* MA_FLANKRIGHT
* MA_DODGE
* MA_GRENADE
* MA_WAITSEEN
* MA_WITHDRAW
*
* The command will never follow the label for MA_COVERGOTO or MA_WITHDRAW.
* For all other actions it will follow if there is any eligible chr nearby.
*/
#define set_orders(orders, label) \
#define set_team_orders(orders, label) \
mkshort(0x0133), \
orders, \
label,
+1
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@@ -582,6 +582,7 @@
#define MA_FLANKBEST 52
#define MA_FACING 53
#define MA_PUNCHING 54
#define MA_END 55
#define MAX_CHRWAYPOINTS 6
#define MAX_DANGEROUSPROPS 12
+1 -1
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@@ -305,7 +305,7 @@
/*0x0130*/ bool ai0130(void);
/*0x0131*/ bool aiIncreaseSquadronAlertness(void);
/*0x0132*/ bool aiSetAction(void);
/*0x0133*/ bool ai0133(void);
/*0x0133*/ bool aiSetTeamOrders(void);
/*0x0134*/ bool aiIfOrders(void);
/*0x0135*/ bool aiIfHasOrders(void);
/*0x0136*/ bool aiRetreat(void);
+5
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@@ -5086,4 +5086,9 @@ struct invitem {
/*0x10*/ struct invitem *prev;
};
struct chrnumaction {
s16 chrnum;
u8 myaction;
};
#endif