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https://gitlab.com/ryandwyer/perfect-dark
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Attempt to decompile pheadAllocateTextures
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@@ -5,6 +5,6 @@
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#include "types.h"
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void faultCreateThread(void);
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void func0000bfd0(char *msg, char *file, s32 line);
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void faultAssert(char *msg, char *file, s32 line);
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#endif
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@@ -3878,6 +3878,7 @@ struct textureconfig {
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u8 depth;
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u8 s;
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u8 t;
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u8 unk0b;
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};
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struct perfectheadtexturelist {
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