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Fix unintended replacements from when animation was renamed to chr_do_animation
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@@ -38,8 +38,8 @@
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0x09000000 | unk1, \
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0,
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#define gunscript_playanimation(chr_do_animation, direction, speed) \
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0x0a000000 | chr_do_animation, \
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#define gunscript_playanimation(animation, direction, speed) \
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0x0a000000 | animation, \
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(direction << 16) | speed,
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#define gunscript_setsoundspeed(keyframe, speed) \
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