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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-10 10:54:04 -04:00
Decompile func0f098030
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@@ -1769,6 +1769,7 @@
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#define MODELPART_SILENCER 0x2d
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#define MODELPART_2E 0x2e
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#define MODELPART_2F 0x2f
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#define MODELPART_42 0x42
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#define MODELPART_MUZZLEFLASH 0x5a
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#define MODELPART_MUZZLEFLASH2 0x5b
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#define MODELPART_MUZZLEFLASH3 0x5c
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@@ -8,9 +8,9 @@ void func0f097ba0(s32 handnum, s32 weaponnum);
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s32 weaponGetUnequippedReloadIndex(s32 weaponnum);
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void handsTickUnequippedReload(void);
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u32 func0f097df0(void);
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u32 func0f097e74(void);
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u32 func0f097f28(void);
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u32 func0f098030(void);
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void func0f097e74(s16 partnum, s32 arg1, struct hand *hand, u32 arg3);
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void func0f097f28(struct hand *hand, s32 arg1, struct inventory_typef *arg2);
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void func0f098030(struct hand *hand, u32 arg1);
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f32 func0f09815c(struct hand *hand);
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u32 func0f0981e8(void);
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bool func0f098884(struct guncmd *cmd, struct shorthand *hand);
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