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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-19 05:22:21 -04:00
Rename heaps of title related symbols and discover AI commands for changing the title mode
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@@ -40,25 +40,24 @@ struct path paths[] = {
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};
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/**
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* Some kind of camera movement test? When you press a button it jumps forward
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* to the next camera animation rather than ending the cutscene.
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* This function is an old and unused method of programming the title screen.
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*/
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u8 func0c00_017c[] = {
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set_chr_chrflag(CHR_COOP, CHRCFLAG_HIDDEN)
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set_chr_chrflag(CHR_ANTI, CHRCFLAG_HIDDEN)
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set_music_track(MUSIC_G5_INTRO)
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camera_movement(0x045d)
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cmd01c8(2)
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title_init_mode(TITLEAIMODE_RARELOGO)
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beginloop(0x12)
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cmd01c9(/*goto*/ 0x59)
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try_exit_title(/*goto*/ 0x59)
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endloop(0x12)
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label(0x59)
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cmd01c8(3)
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title_init_mode(TITLEAIMODE_NINTENDOLOGO)
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beginloop(0x13)
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cmd01c9(/*goto*/ 0x59)
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try_exit_title(/*goto*/ 0x59)
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endloop(0x13)
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label(0x59)
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@@ -149,10 +148,10 @@ u8 func0c00_017c[] = {
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label(0x59)
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unset_chr_chrflag(CHR_COOP, CHRCFLAG_HIDDEN)
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unset_chr_chrflag(CHR_ANTI, CHRCFLAG_HIDDEN)
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cmd01c8(5)
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title_init_mode(TITLEAIMODE_PDLOGO)
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beginloop(0x15)
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cmd01c9(/*goto*/ 0x59)
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try_exit_title(/*goto*/ 0x59)
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endloop(0x15)
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label(0x59)
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