Decompile func0f09a3f8

This commit is contained in:
Ryan Dwyer
2021-04-08 08:10:56 +10:00
parent f5999121ed
commit d2d7b66f60
6 changed files with 158 additions and 471 deletions
+1 -1
View File
@@ -850,7 +850,7 @@
#define FUNC_SECONDARY 1
#define FUNCFLAG_BURST3 0x00000002
#define FUNCFLAG_MAGDISCHARGE 0x00000020 // automatics only
#define FUNCFLAG_BURST50 0x00000020 // automatics only
#define FUNCFLAG_NOAUTOAIM 0x00000040
#define FUNCFLAG_STICKTOWALL 0x00000100
#define FUNCFLAG_MAKEDIZZY 0x00000200
+3 -2
View File
@@ -2294,7 +2294,7 @@ struct hand {
/*0x0b84*/ u32 unk0b84;
/*0x0b88*/ u32 unk0b88;
/*0x0b8c*/ struct anim *unk0b8c;
/*0x0b90*/ s32 unk0b90;
/*0x0b90*/ s32 burstbullets;
/*0x0b94*/ struct coord unk0b94;
/*0x0ba0*/ u32 unk0ba0;
/*0x0ba4*/ u32 unk0ba4;
@@ -3144,7 +3144,8 @@ struct weaponfunc_shootauto {
/*0x44*/ f32 maxfirerate; // rounds per minute
/*0x48*/ f32 *unk48;
/*0x4c*/ f32 *unk4c;
/*0x50*/ u32 unk50;
/*0x50*/ s8 unk50;
/*0x51*/ s8 unk51;
};
struct weaponfunc_shootprojectile {