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https://gitlab.com/ryandwyer/perfect-dark
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Attempt to decompile currentPlayerIsUsingSecondaryFunction
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@@ -142,7 +142,7 @@ u32 func0f0a84c8(void);
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u32 func0f0a8910(void);
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u32 func0f0a895c(void);
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void func0f0a8c50(void);
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u32 func0f0a8c7c(void);
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bool currentPlayerIsUsingSecondaryFunction(void);
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u32 func0f0a8d34(void);
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void func0f0a92ac(u32 arg0);
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void currentPlayerSetAimType(u32 aimtype);
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+1
-1
@@ -2457,7 +2457,7 @@ struct player {
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/*0x1582*/ u8 unk1582;
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/*0x1583*/ u8 unk1583_00 : 1;
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/*0x1583*/ u8 unk1583_01 : 1;
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/*0x1583*/ u8 unk1583_02 : 1;
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/*0x1583*/ u8 invertgunfunc : 1;
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/*0x1583*/ u8 unk1583_03 : 1;
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/*0x1583*/ u8 unk1583_04 : 1;
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/*0x1583*/ u8 unk1583_05 : 1;
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