Decompile func0f192dc0

This commit is contained in:
Ryan Dwyer
2021-02-23 21:33:25 +10:00
parent 7a1f1461b6
commit d416678605
4 changed files with 37 additions and 70 deletions
+3 -3
View File
@@ -24,15 +24,15 @@ bool func0f19294c(struct chrdata *botchr, struct chrdata *otherchr);
bool chrHasGround(struct chrdata *chr);
u32 func0f192a74(void);
u32 func0f192d64(void);
u32 func0f192dc0(void);
bool func0f192dc0(struct chrdata *botchr, struct chrdata *chr);
u32 func0f192e90(void);
u32 func0f19369c(void);
s32 func0f1937a4(struct chrdata *chr, s32 arg1);
u32 func0f194990(void);
u32 func0f194b40(void);
s32 mpObjIsSafe(struct defaultobj *obj);
u32 func0f1915b4(struct chrdata *chr);
u8 func0f191600(struct chrdata *chr);
s32 mpchrGetWeaponNum(struct chrdata *chr);
u8 mpchrGetTargetsWeaponNum(struct chrdata *chr);
char *mpGetBotCommandName(s32 command);
void mpAibotApplyAttack(struct chrdata *chr, struct prop *prop);
void mpAibotApplyFollow(struct chrdata *chr, struct prop *prop);
+1 -1
View File
@@ -18,7 +18,7 @@ bool aibotGiveProp(struct chrdata *chr, struct prop *prop);
u32 func0f198068(void);
bool mpHasShield(void);
s32 mpGetWeaponIndexByWeaponNum(s32 weaponnum);
u32 func0f198338(void);
void func0f198338(struct chrdata *chr, s32 weaponnum, s32 arg2, s32 arg3, s32 arg4, s32 *arg5, s32 *arg6, s32 arg7, s32 arg8);
u32 func0f198db4(void);
u32 func0f198df8(void);
s32 func0f198e38(s32 weaponnum, s32 funcnum);