Decompile invChooseCycleBackWeapon

This commit is contained in:
Ryan Dwyer
2021-06-22 18:29:20 +10:00
parent 4c986d4ee4
commit d72742fa78
9 changed files with 126 additions and 228 deletions
+2 -2
View File
@@ -94,8 +94,8 @@ s32 bgunGetWeaponNum(s32 handnum);
bool bgun0f0a1a10(s32 weaponnum);
s32 bgun0f0a1a68(s32 arg0);
void bgun0f0a1ab0(void);
void bgun0f0a1b50(void);
void bgun0f0a1c2c(void);
void bgunCycleForward(void);
void bgunCycleBack(void);
bool bgunHasAmmoForWeapon(s32 weaponnum);
void bgunAutoSwitchWeapon(void);
void bgunEquipWeapon2(bool arg0, s32 weaponnum);
+2 -2
View File
@@ -26,8 +26,8 @@ void invRemoveItemByNum(s32 weaponnum);
bool invGiveProp(struct prop *prop);
void invRemoveProp(struct prop *prop);
s32 invGiveWeaponsByProp(struct prop *prop);
void func0f1122ec(s32 *weaponnum1, s32 *weaponnum2, s32 arg2);
void func0f11253c(s32 *weaponnum1, s32 *weaponnum2, s32 arg2);
void invChooseCycleForwardWeapon(s32 *weaponnum1, s32 *weaponnum2, bool arg2);
void invChooseCycleBackWeapon(s32 *weaponnum1, s32 *weaponnum2, s32 arg2);
bool invHasKeyFlags(u32 wantkeyflags);
bool invHasBriefcase(void);
bool invHasDataUplink(void);