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https://gitlab.com/ryandwyer/perfect-dark
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Discover if_hoverbot_next_step, heli_arm_weapons, heli_unarm_weapons and if_heli_weapons_armed
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@@ -317,12 +317,12 @@
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/*0x013c*/ bool ai013c(void);
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/*0x013d*/ bool ai013d(void);
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/*0x013e*/ bool ai013e(void);
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/*0x013f*/ bool ai013f(void);
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/*0x0140*/ bool ai0140(void);
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/*0x013f*/ bool aiIfHeliWeaponsArmed(void);
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/*0x0140*/ bool aiIfHoverbotNextStep(void);
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/*0x0141*/ bool aiShuffleInvestigationTerminals(void);
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/*0x0142*/ bool aiSetPadPresetToInvestigationTerminal(void);
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/*0x0143*/ bool ai0143(void);
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/*0x0144*/ bool ai0144(void);
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/*0x0143*/ bool aiHeliArmWeapons(void);
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/*0x0144*/ bool aiHeliUnarmWeapons(void);
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/*0x0145*/ bool aiRebuildTeams(void);
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/*0x0146*/ bool aiRebuildSquadrons(void);
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/*0x0147*/ bool ai0147(void);
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@@ -167,7 +167,7 @@ u32 func0f07af34(struct heliobj *heli);
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void heliSetTarget(struct heliobj *heli, s32 arg1);
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u32 func0f07b038(struct heliobj *heli);
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void heliTryStop(struct heliobj *heli);
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bool heliSetField90(struct defaultobj *obj, u32 value);
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bool heliSetArmed(struct defaultobj *obj, bool armed);
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u32 heliRestartTimer(struct heliobj *heli);
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f32 heliGetTimer(struct heliobj *heli);
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void heliSetMaxDamage(struct heliobj *heli, s16 health);
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