Decompile hangingmonitorInitMatrices

This commit is contained in:
Ryan Dwyer
2021-11-26 22:11:19 +10:00
parent ca553b6d34
commit d8d4638ed9
3 changed files with 52 additions and 76 deletions
-1
View File
@@ -2283,7 +2283,6 @@
#define MODELTYPE_CLASSICGUN 0x07
#define MODELTYPE_CASING 0x08
#define MODELTYPE_CHR 0x09
#define MODELTYPE_0A 0x0a
#define MODELTYPE_0B 0x0b
#define MODELTYPE_0C 0x0c
#define MODELTYPE_HEAD 0x0d
+7 -7
View File
@@ -162,18 +162,18 @@ u32 func0f073ae8(void);
s32 func0f073c6c(struct defaultobj *obj, bool *arg1);
void doorTick(struct prop *doorprop);
void doorUpdatePortalIfWindowed(struct prop *door, s32 playercount);
void func0f077448(struct prop *door);
void doorInitMatrices(struct prop *door);
void platformDisplaceProps(struct prop *platform, s16 *propnums, struct coord *prevpos, struct coord *newpos);
void liftTick(struct prop *lift);
void escastepTick(struct prop *escalator);
void cctvTick(struct prop *camera);
void func0f078930(struct prop *cctv, Mtxf *mtx);
void cctvInitMatrices(struct prop *cctv, Mtxf *mtx);
void fanTick(struct prop *fan);
void fanUpdateModel(struct prop *fan);
void autogunTick(struct prop *autogun);
void func0f079ca4(struct prop *autogun, Mtxf *mtx);
void autogunInitMatrices(struct prop *autogun, Mtxf *mtx);
void func0f079f1c(struct prop *autogun);
void func0f07accc(struct prop *chopper);
void chopperInitMatrices(struct prop *chopper);
struct chopperobj *chopperFromHovercar(struct chopperobj *obj);
bool chopperCheckTargetInFov(struct chopperobj *hovercar, u8 param_2);
bool chopperCheckTargetInSight(struct chopperobj *obj);
@@ -197,9 +197,9 @@ void hoverpropTick(struct prop *hoverprop, bool arg1);
void hoverbikeTick(struct prop *hoverbike, bool arg1);
void dropshipUpdateInterior(struct prop *prop);
void glassUpdatePortal(struct prop *glass, s32 playercount, bool *arg2);
void func0f07e184(struct prop *weapon);
void func0f07e1fc(struct prop *hangingmonitors);
void func0f07e2cc(struct prop *prop);
void weaponInitMatrices(struct prop *weapon);
void hangingmonitorInitMatrices(struct prop *hangingmonitors);
void objInitMatrices(struct prop *prop);
bool propCanRegen(struct prop *prop);
u32 func0f07e474(struct prop *prop);
s32 objTick(struct prop *prop);