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https://gitlab.com/ryandwyer/perfect-dark
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Attempt to decompile texLoad
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@@ -5,6 +5,7 @@
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#include "types.h"
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void func0f16e810(u32 arg0);
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s32 texLoadZlib(u8 *ptr, u32 *texturenum, s32 arg2, s32 lod, struct texturething *arg4, s32 arg5);
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u32 func0f16edac(void);
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u32 func0f16ee58(void);
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u32 func0f16eefc(void);
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@@ -13,7 +14,7 @@ u32 func0f16f044(void);
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u32 func0f16f0f4(void);
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u32 func0f16fc8c(void);
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s32 func0f16fd50(u16 *arg0, s32 arg1, s32 arg2, s32 arg3);
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u32 func0f16fde4(void);
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s32 texLoadNonZlib(u8 *ptr, u32 *texturenum, s32 arg2, s32 lod, struct texturething *arg4, s32 arg5);
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u32 func0f1706ec(void);
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u32 func0f1711b4(void);
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u32 func0f171558(void);
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@@ -27,13 +28,13 @@ u32 func0f172554(void);
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u32 func0f1729f8(void);
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u32 func0f172b5c(void);
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void func0f172e70(s32 *arg0, void *arg1, s32 arg2);
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u32 func0f172e8c(void);
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s32 func0f172f44(s32 *arg0);
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struct texloadthing *func0f172e8c(s32 texturenum, struct texturething *arg1);
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s32 func0f172f44(struct texturething *arg0);
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s32 func0f172f54(s32 *arg0);
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void func0f172f5c(Gfx *gdl, s32 arg1, s32 arg2);
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void func0f173010(u32 *texturenum, s32 arg1, s32 arg2);
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void func0f173434(struct textureconfig *config, s32 arg1, s32 arg2, s32 arg3);
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void func0f1734e8(u32 arg0, void *arg1);
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void texLoadFromDisplayList(Gfx *gdl, struct texturething *arg1, s32 arg2);
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void texLoad(u32 *texturenum, struct texturething *arg1, s32 arg2);
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void texLoadFromConfigs(struct textureconfig *configs, s32 numconfigs, struct texturething *arg2, s32 arg3);
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void texLoadFromTextureNum(u32 arg0, struct texturething *arg1);
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void func0f173520(u8 *arg0);
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s32 func0f17353c(s32 arg0);
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void texturesLoadConfigs(void);
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