Decompile propweaponSetDual

This commit is contained in:
Ryan Dwyer
2020-05-11 22:44:35 +10:00
parent 2b2c559f6d
commit da889ce28c
5 changed files with 16 additions and 18 deletions
+1 -1
View File
@@ -265,7 +265,7 @@ u32 func0f08ab64(void);
u32 func0f08ab9c(void);
u32 func0f08abd4(void);
u32 func0f08acb0(void);
void func0f08adac(struct weaponobj *weapon1, struct weaponobj *weapon2);
void propweaponSetDual(struct weaponobj *weapon1, struct weaponobj *weapon2);
u32 func0f08adc8(void);
u32 func0f08ae0c(void);
u32 func0f08ae54(struct defaultobj *obj, struct chrdata *chr);
+3 -2
View File
@@ -919,9 +919,10 @@ struct weaponobj { // objtype 0x08
/*0x5d*/ s8 unk5d;
/*0x5e*/ s8 unk5e;
/*0x5f*/ u8 dragonthrown;
/*0x60*/ s16 unk60;
/*0x60*/ s8 unk60;
/*0x61*/ s8 dualweaponnum;
/*0x62*/ s16 team;
/*0x64*/ struct weaponobj *dual; // other weapon when dual wielding
/*0x64*/ struct weaponobj *dualweapon; // other weapon when dual wielding
};
struct singlemonitorobj { // objtype 0x0a