Decompile aiIfDistanceToChrLessThan

This commit is contained in:
Ryan Dwyer
2019-11-08 20:59:27 +10:00
parent 4626f11eec
commit dbd7d2db06
4 changed files with 16 additions and 51 deletions
+1 -1
View File
@@ -89,7 +89,7 @@
/*0x0053*/ bool aiIfDistanceToTargetGreaterThan(void);
/*0x0054*/ bool aiIfChrDistanceToPadLessThan(void);
/*0x0055*/ bool aiIfChrDistanceToPadGreaterThan(void);
/*0x0056*/ bool ai0056(void);
/*0x0056*/ bool aiIfDistanceToChrLessThan(void);
/*0x0057*/ bool ai0057(void);
/*0x0058*/ bool ai0058(void);
/*0x0059*/ bool ai0059(void);
+1
View File
@@ -35,6 +35,7 @@ u32 func0f01b148(void);
u32 func0f01b154(void);
void func0f03af44(struct chrdata *chr, u32 anim_id, float fstartframe, float fendframe, u8 flags, u8 transition, float result);
u32 func0f048f20(struct chrdata *chr, u8 b);
float chrGetDistanceToChr(struct chrdata *chr1, s32 chr2num);
float chrGetDistanceToPad(struct chrdata *chr, s32 pad_id);
float chrGetDistanceToTarget(struct chrdata *chr);
float positionGetDistanceToPosition(struct position *a, struct position *b);