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https://gitlab.com/ryandwyer/perfect-dark
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Decompile func0f0bc478
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@@ -49,7 +49,7 @@ void currentPlayerSurroundWithExplosions(s32 arg0);
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u32 func0f0bc120(void);
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void func0f0bc3f0(void);
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s16 func0f0bc44c(void);
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u32 func0f0bc478(void);
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s16 func0f0bc478(void);
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u32 func0f0bc4c0(void);
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u32 func0f0bc554(void);
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u32 func0f0bc7ac(void);
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+2
-1
@@ -5186,7 +5186,8 @@ struct var80075c00 {
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struct var800705c0 {
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u16 unk00;
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s16 unk02;
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u32 unk04;
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u16 unk04;
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s16 unk06;
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u32 unk08;
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u32 unk0c;
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u32 unk10;
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