Set filenames for artifact.c, chraireset.c, gset.c, projectile.c and text.c

This commit is contained in:
Ryan Dwyer
2024-09-08 17:31:29 +10:00
parent fc211f51c5
commit ddac1c7bab
67 changed files with 128 additions and 128 deletions
@@ -1,5 +1,5 @@
#ifndef _IN_GAME_GAME_13C510_H
#define _IN_GAME_GAME_13C510_H
#ifndef _IN_GAME_ARTIFACT_H
#define _IN_GAME_ARTIFACT_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
+10
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@@ -0,0 +1,10 @@
#ifndef IN_GAME_CHRAIRESET_H
#define IN_GAME_CHRAIRESET_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void chrai_reset(void);
void chrai_load_bgchrs(void);
#endif
-10
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@@ -1,10 +0,0 @@
#ifndef IN_GAME_GAME_00B820_H
#define IN_GAME_GAME_00B820_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void stage_reset(void);
void stage_load_bgchrs(void);
#endif
@@ -1,5 +1,5 @@
#ifndef IN_GAME_GAME_0B0FD0_H
#define IN_GAME_GAME_0B0FD0_H
#ifndef IN_GAME_GSET_H
#define IN_GAME_GSET_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
@@ -1,5 +1,5 @@
#ifndef _IN_GAME_GAME_096360_H
#define _IN_GAME_GAME_096360_H
#ifndef _IN_GAME_PROJECTILE_H
#define _IN_GAME_PROJECTILE_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
@@ -1,5 +1,5 @@
#ifndef _IN_GAME_GAME_1531A0_H
#define _IN_GAME_GAME_1531A0_H
#ifndef _IN_GAME_TEXT_H
#define _IN_GAME_TEXT_H
#include <ultra64.h>
#include "data.h"
#include "types.h"