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https://gitlab.com/ryandwyer/perfect-dark
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Decompile texGetWidthAtLod
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+1
-1
@@ -529,7 +529,7 @@ void texSelect(Gfx **gdlptr, struct textureconfig *tconfig, u32 arg2, s32 arg3,
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if (tile > 0) {
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if (s4 && s4->unk0c_02) {
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width = surface0f173c10(s4, tile);
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width = texGetWidthAtLod(s4, tile);
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height = surface0f173cb8(s4, tile);
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} else {
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if (width >= 2) {
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