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Decompile shardsRenderWood
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@@ -15,7 +15,7 @@ void func00016374(f32 angle, Mtxf *matrix);
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void func00016400(f32 angle, Mtxf *matrix);
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void func0001648c(struct coord *coord, Mtxf *dest);
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u32 func000165d8(void);
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u32 func000166a4(void);
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void func000166a4(struct coord *pos, struct coord *rot, Mtxf *matrix);
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void func000166dc(struct coord *pos, Mtxf *matrix);
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u32 func00016710(void);
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void func00016748(f32 arg0);
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