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Decompile setMoveModeForAllPlayers
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@@ -18,7 +18,7 @@ struct prop *currentPlayerGetHoverbike(void);
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struct prop *currentPlayerGetGrabbedProp(void);
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void currentPlayerGrabProp(struct prop *prop);
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void currentPlayerSetMoveMode(u32 movemode);
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void releaseObj(u32 arg0);
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void setMoveModeForAllPlayers(u32 movemode);
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u32 func0f0c7f2c(void);
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u32 func0f0c7f98(void);
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u32 func0f0c8004(void);
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