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https://gitlab.com/ryandwyer/perfect-dark
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Decompile frInitDefaults
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@@ -28,7 +28,7 @@ void func0f19d4ec(void);
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void *frLoadRomData(u32 len);
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void frSetDifficulty(s32 difficulty);
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u32 frGetDifficulty(void);
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void func0f19d5f4(void);
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void frInitDefaults(void);
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struct frdata *getFiringRangeData(void);
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u32 frResolveFrPad(u32 arg0);
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bool frIsDifficulty(u32 difficulties);
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@@ -5,7 +5,7 @@
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u32 func0f13e0e0(void);
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u32 func0f13e1b0(void);
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void func0f13e40c(u32 arg0, bool arg1);
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void func0f13e40c(struct prop *prop, bool arg1);
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bool func0f13e4a8(struct chrdata *chr);
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u32 func0f13e5c8(void);
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u32 func0f13e640(void);
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