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Decompile func0f0b131c
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@@ -26,7 +26,7 @@ struct weaponfunc *currentPlayerGetWeaponFunction(u32 hand);
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u32 func0f0b11bc(void);
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struct inventory_ammo *weaponGetAmmoByFunction(u32 weaponnum, u32 funcnum);
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f32 handGetXOffset(u32 arg0);
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u32 func0f0b131c(void);
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f32 func0f0b131c(u32 hand);
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f32 func0f0b14d8(void);
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u32 func0f0b1588(void);
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void currentPlayerUpdateGunZoomFovs(f32 arg0);
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