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https://gitlab.com/ryandwyer/perfect-dark
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Decompile func0f19a6d0
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@@ -17,7 +17,7 @@ u32 func0f19a2dc(u32 value);
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u32 ammotypeGetWeapon(u32 ammotype);
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u32 func0f19a37c(void);
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s32 func0f19a60c(s32 weaponnum, s32 funcnum);
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u32 func0f19a6d0(struct chrdata *chr, struct coord *frompos, struct coord *topos, s16 *fromrooms, s16 *torooms, struct obj48 *obj48);
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bool func0f19a6d0(struct chrdata *chr, struct coord *frompos, struct coord *topos, s16 *fromrooms, s16 *torooms, struct obj48 *obj48);
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void func0f19a7d0(u16 padnum, struct coord *pos);
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void aibotCreateSlayerRocket(struct chrdata *chr);
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