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https://gitlab.com/ryandwyer/perfect-dark
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Decompile mpplayerfileSaveGunFuncs
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@@ -98,7 +98,7 @@ struct chrdata *mpGetChrFromPlayerIndex(s32 index);
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s32 func0f18d074(s32 index);
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s32 func0f18d0e8(s32 arg0);
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void mpplayerfileLoadGunFuncs(struct savebuffer *buffer, s32 playernum);
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void func0f18d238(struct savebuffer *buffer, s32 playernum);
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void mpplayerfileSaveGunFuncs(struct savebuffer *buffer, s32 playernum);
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void mpplayerfileLoadWad(s32 playernum, struct savebuffer *buffer, s32 arg2);
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void mpplayerfileSaveWad(s32 playernum, struct savebuffer *buffer);
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void mpplayerfileGetOverview(char *arg0, char *name, u32 *playtime);
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