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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-07-28 15:17:13 -04:00
Decompile aiPlaySound and fix dprint
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@@ -208,7 +208,7 @@
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/*0x00cb*/ bool aiMessage(void);
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/*0x00cc*/ bool aiShowText2(void);
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/*0x00cd*/ bool ai00cd(void);
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/*0x00ce*/ bool ai00ce(void);
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/*0x00ce*/ bool aiPlaySound(void);
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/*0x00cf*/ bool ai00cf(void);
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/*0x00d0*/ bool ai00d0(void);
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/*0x00d1*/ bool ai00d1(void);
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@@ -6,7 +6,7 @@
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void alarmActivate(void);
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void alarmDeactivate(void);
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bool alarmIsActive(void);
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bool audioPlayFromWorldPosition(u8 channel_id, u16 audio_id, u8 volumemaybe, struct position *pos);
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bool audioPlayFromWorldPosition(s8 channel_id, s16 audio_id, u8 volumemaybe, struct position *pos, s32 arg4, s32 arg5);
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float countdownTimerGetValue(void);
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bool countdownTimerIsHidden(void);
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bool countdownTimerIsRunning(void);
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@@ -4,7 +4,7 @@
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#include "types.h"
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u32 calculatePlayerIndex(u32 playernum);
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u32 dprint(char *);
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u32 dprint();
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u32 func0f11ecf0(void);
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bool func0f11ed70(void);
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bool func0f11ed78(void);
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