Decompile chrSetPadPresetToPadOnRouteToTarget

This commit is contained in:
Ryan Dwyer
2021-02-05 17:08:40 +10:00
parent a542ac7e51
commit e765532e1f
13 changed files with 80 additions and 143 deletions
+1 -1
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@@ -191,7 +191,7 @@ u32 func0f04a4ec(struct chrdata *chr, u8 arg1);
bool chrSetPadPresetToWaypointWithinTargetQuadrant(struct chrdata *chr, u8 arg1);
bool func0f04a7dc(u32 chrnum, struct chrdata *chr, f32 distance, s32 padnum);
bool func0f04a848(u8 chrnum, struct chrdata *chr, f32 distance, struct coord *pos, s16 *room);
u32 chrIsInLoadedRoom(struct chrdata *chr);
bool chrSetPadPresetToPadOnRouteToTarget(struct chrdata *chr);
u32 func0f04aeb0(void);
bool func0f04af84(f32 chrwidth, struct coord *pos, s16 *rooms, f32 angle, bool arg4, bool arg5, bool arg6);
struct prop *chrSpawnAtCoord(s32 body, s32 head, struct coord *pos, s16 *room, f32 arg4, u8 *ailist, u32 flags);
+1 -1
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@@ -69,7 +69,7 @@
/*0x003f*/ bool aiIfCanSeeTarget(void);
/*0x0040*/ bool aiIfTargetNearlyInSight(void);
/*0x0041*/ bool aiIfNearlyInTargetsSight(void);
/*0x0042*/ bool aiIfInLoadedRoom(void);
/*0x0042*/ bool aiSetPadPresetToPadOnRouteToTarget(void);
/*0x0043*/ bool aiIfSawTargetRecently(void);
/*0x0044*/ bool aiIfHeardTargetRecently(void);
/*0x0045*/ bool ai0045(void);