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https://gitlab.com/ryandwyer/perfect-dark
synced 2026-08-06 17:42:34 -04:00
Attempt to decompile acousticReset
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@@ -9,7 +9,7 @@ void func0f0b6534(s32 arg0);
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void func0f0b656c(s32 arg0);
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u32 func0f0b65a8(void);
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void func0f0b65f8(void);
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void func0f0b6764(void);
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void acousticReset(void);
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f32 func0f0b69d0(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop, s16 *spawnpads, s16 numspawnpads);
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f32 func0f0b72a8(f32 arg0, struct coord *pos, s16 *rooms, struct prop *prop);
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void func0f0b72dc(void);
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@@ -579,8 +579,8 @@ extern u32 var8009dd40;
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extern u32 var8009dd50;
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extern u32 var8009dd60;
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extern u32 var8009dd6c;
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extern u32 var8009dd70;
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extern u32 var8009dd78;
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extern struct roomacousticdata *g_RoomAcousticData;
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extern struct var8009dd78 var8009dd78[10];
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extern u16 *var8009ddc8;
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extern s32 var8009ddcc;
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extern s32 g_DefaultWeapons[2];
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+14
-2
@@ -3503,8 +3503,8 @@ struct room {
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/*0x0e*/ s16 unk0e;
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/*0x10*/ u32 unk10;
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/*0x14*/ struct room14 *unk14;
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/*0x18*/ struct coord unk18;
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/*0x24*/ struct coord unk24;
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/*0x18*/ f32 bbmin[3];
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/*0x24*/ f32 bbmax[3];
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/*0x30*/ u32 unk30;
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/*0x34*/ u32 unk34;
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/*0x38*/ u32 unk38;
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@@ -6792,4 +6792,16 @@ struct var8009cb08 {
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u32 unk24;
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};
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struct roomacousticdata {
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f32 surfacearea;
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f32 unk04;
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f32 unk08;
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f32 roomvolume;
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};
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struct var8009dd78 {
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s16 unk00;
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f32 unk04;
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};
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#endif
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