diff --git a/src/game/game_000840.c b/src/game/game_000840.c index 83c33e060..7cc4df12b 100644 --- a/src/game/game_000840.c +++ b/src/game/game_000840.c @@ -6,10 +6,11 @@ #include "game/data/data_020df0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f000840 /* f000840: 03e00008 */ jr $ra /* f000844: 00000000 */ sll $zero,$zero,0x0 /* f000848: 00000000 */ sll $zero,$zero,0x0 /* f00084c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_00b210.c b/src/game/game_00b210.c index 58a524174..41f5424e9 100644 --- a/src/game/game_00b210.c +++ b/src/game/game_00b210.c @@ -8,6 +8,7 @@ #include "game/game_19aa80.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f00b210 /* f00b210: 27bdfdf8 */ addiu $sp,$sp,-520 @@ -81,4 +82,4 @@ glabel func0f00b210 /* f00b314: 27bd0208 */ addiu $sp,$sp,0x208 /* f00b318: 00000000 */ sll $zero,$zero,0x0 /* f00b31c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_00b320.c b/src/game/game_00b320.c index 6e2684844..516f8b1aa 100644 --- a/src/game/game_00b320.c +++ b/src/game/game_00b320.c @@ -9,6 +9,7 @@ #include "gvars/gvars.h" #include "library/library_121e0.h" #include "types.h" + GLOBAL_ASM( glabel func0f00b320 /* f00b320: 27bdffe0 */ addiu $sp,$sp,-32 @@ -105,4 +106,4 @@ glabel func0f00b420 /* f00b474: 27bd0018 */ addiu $sp,$sp,0x18 /* f00b478: 00000000 */ sll $zero,$zero,0x0 /* f00b47c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_00b480.c b/src/game/game_00b480.c index b922e8e5a..6566e5a59 100644 --- a/src/game/game_00b480.c +++ b/src/game/game_00b480.c @@ -9,6 +9,7 @@ #include "gvars/gvars.h" #include "library/library_121e0.h" #include "types.h" + GLOBAL_ASM( glabel func0f00b480 /* f00b480: 2402ffff */ addiu $v0,$zero,-1 @@ -264,4 +265,4 @@ glabel func0f00b62c /* f00b814: 00000000 */ sll $zero,$zero,0x0 /* f00b818: 00000000 */ sll $zero,$zero,0x0 /* f00b81c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_0108d0.c b/src/game/game_0108d0.c index 5d4568136..dc607f3b5 100644 --- a/src/game/game_0108d0.c +++ b/src/game/game_0108d0.c @@ -7,6 +7,7 @@ #include "gvars/gvars.h" #include "library/library_121e0.h" #include "types.h" + GLOBAL_ASM( glabel func0f0108d0 /* f0108d0: 3c088009 */ lui $t0,%hi(g_Is4Mb) @@ -80,4 +81,4 @@ glabel func0f0108d0 /* f0109c4: 00000000 */ sll $zero,$zero,0x0 /* f0109c8: 00000000 */ sll $zero,$zero,0x0 /* f0109cc: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_010b20.c b/src/game/game_010b20.c index 09287b5e7..1b55683b9 100644 --- a/src/game/game_010b20.c +++ b/src/game/game_010b20.c @@ -9,6 +9,7 @@ #include "gvars/gvars.h" #include "library/library_121e0.h" #include "types.h" + GLOBAL_ASM( glabel func0f010b20 /* f010b20: 3c04800a */ lui $a0,%hi(var8009d0d0) @@ -414,4 +415,4 @@ glabel func0f010bb0 /* f011104: 00000000 */ sll $zero,$zero,0x0 /* f011108: 00000000 */ sll $zero,$zero,0x0 /* f01110c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_012d50.c b/src/game/game_012d50.c index 0bb1f5058..41f7355fa 100644 --- a/src/game/game_012d50.c +++ b/src/game/game_012d50.c @@ -8,6 +8,7 @@ #include "gvars/gvars.h" #include "library/library_121e0.h" #include "types.h" + GLOBAL_ASM( glabel func0f012d50 /* f012d50: 27bdfee0 */ addiu $sp,$sp,-288 @@ -202,4 +203,4 @@ glabel func0f012d50 /* f013004: 27bd0120 */ addiu $sp,$sp,0x120 /* f013008: 00000000 */ sll $zero,$zero,0x0 /* f01300c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_013010.c b/src/game/game_013010.c index 50c64658b..13f3f5ddc 100644 --- a/src/game/game_013010.c +++ b/src/game/game_013010.c @@ -7,6 +7,7 @@ #include "gvars/gvars.h" #include "library/library_121e0.h" #include "types.h" + GLOBAL_ASM( glabel func0f013010 /* f013010: 3c018008 */ lui $at,0x8008 @@ -173,4 +174,4 @@ glabel func0f013130 /* f013254: 03e00008 */ jr $ra /* f013258: 00000000 */ sll $zero,$zero,0x0 /* f01325c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_013550.c b/src/game/game_013550.c index 9a2cc6b4b..4072b5743 100644 --- a/src/game/game_013550.c +++ b/src/game/game_013550.c @@ -7,6 +7,7 @@ #include "gvars/gvars.h" #include "library/library_121e0.h" #include "types.h" + GLOBAL_ASM( glabel func0f013550 /* f013550: 3c0e8009 */ lui $t6,0x8009 @@ -560,4 +561,4 @@ glabel func0f013ba0 /* f013ce4: 00000000 */ sll $zero,$zero,0x0 /* f013ce8: 00000000 */ sll $zero,$zero,0x0 /* f013cec: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_013cf0.c b/src/game/game_013cf0.c index c2ef2c6a0..ed14143dc 100644 --- a/src/game/game_013cf0.c +++ b/src/game/game_013cf0.c @@ -9,6 +9,7 @@ #include "game/game_166e40.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f013cf0 /* f013cf0: 27bdffe8 */ addiu $sp,$sp,-24 @@ -147,4 +148,4 @@ glabel func0f013d74 /* f013ed4: 27bd0008 */ addiu $sp,$sp,0x8 /* f013ed8: 00000000 */ sll $zero,$zero,0x0 /* f013edc: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_013ee0.c b/src/game/game_013ee0.c index 6bc7da627..d893cef34 100644 --- a/src/game/game_013ee0.c +++ b/src/game/game_013ee0.c @@ -12,6 +12,7 @@ #include "library/library_121e0.h" #include "library/library_233c0.h" #include "types.h" + GLOBAL_ASM( glabel func0f013ee0 /* f013ee0: 3c08800a */ lui $t0,%hi(g_Vars) @@ -626,4 +627,4 @@ glabel func0f0142e8 /* f014794: 00000000 */ sll $zero,$zero,0x0 /* f014798: 00000000 */ sll $zero,$zero,0x0 /* f01479c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_0147a0.c b/src/game/game_0147a0.c index 0f40a0bd0..ae6c48b21 100644 --- a/src/game/game_0147a0.c +++ b/src/game/game_0147a0.c @@ -6,6 +6,7 @@ #include "game/data/data_020df0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f0147a0 /* f0147a0: 3c01800a */ lui $at,0x800a @@ -20,4 +21,4 @@ glabel func0f0147a0 /* f0147c4: 00000000 */ sll $zero,$zero,0x0 /* f0147c8: 00000000 */ sll $zero,$zero,0x0 /* f0147cc: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_0147d0.c b/src/game/game_0147d0.c index 7a8e867d3..7f6ea3358 100644 --- a/src/game/game_0147d0.c +++ b/src/game/game_0147d0.c @@ -16,6 +16,7 @@ #include "library/library_16110.h" #include "library/library_1a500.h" #include "types.h" + GLOBAL_ASM( glabel func0f0147d0 /* f0147d0: 3c03800a */ lui $v1,%hi(var8009da60) @@ -516,4 +517,4 @@ glabel func0f014e90 /* f014f04: 00000000 */ sll $zero,$zero,0x0 /* f014f08: 00000000 */ sll $zero,$zero,0x0 /* f014f0c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_0151f0.c b/src/game/game_0151f0.c index c196739fb..a1b221b76 100644 --- a/src/game/game_0151f0.c +++ b/src/game/game_0151f0.c @@ -6,6 +6,7 @@ #include "game/data/data_020df0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f0151f0 /* f0151f0: 3c04800a */ lui $a0,%hi(g_Objectives) @@ -38,4 +39,4 @@ glabel func0f0151f0 /* f015254: 00000000 */ sll $zero,$zero,0x0 /* f015258: 00000000 */ sll $zero,$zero,0x0 /* f01525c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_015330.c b/src/game/game_015330.c index 18de15541..c22dd2309 100644 --- a/src/game/game_015330.c +++ b/src/game/game_015330.c @@ -7,6 +7,7 @@ #include "game/game_0601b0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f015330 /* f015330: 27bdffd8 */ addiu $sp,$sp,-40 @@ -61,4 +62,4 @@ glabel func0f015330 /* f0153e4: 00000000 */ sll $zero,$zero,0x0 /* f0153e8: 00000000 */ sll $zero,$zero,0x0 /* f0153ec: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_0153f0.c b/src/game/game_0153f0.c index afb21cdc1..81a34d255 100644 --- a/src/game/game_0153f0.c +++ b/src/game/game_0153f0.c @@ -6,10 +6,11 @@ #include "game/data/data_020df0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f0153f0 /* f0153f0: 03e00008 */ jr $ra /* f0153f4: 00000000 */ sll $zero,$zero,0x0 /* f0153f8: 00000000 */ sll $zero,$zero,0x0 /* f0153fc: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_016100.c b/src/game/game_016100.c index d85d76c00..df5ad2343 100644 --- a/src/game/game_016100.c +++ b/src/game/game_016100.c @@ -33,6 +33,7 @@ #include "library/library_317f0.h" #include "library/library_4a5e0.h" #include "types.h" + GLOBAL_ASM( glabel func0f016100 /* f016100: 3c0e800a */ lui $t6,0x800a @@ -5485,4 +5486,4 @@ glabel func0f01aef0 /* f01afb4: 00000000 */ sll $zero,$zero,0x0 /* f01afb8: 00000000 */ sll $zero,$zero,0x0 /* f01afbc: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_01afc0.c b/src/game/game_01afc0.c index 327a21382..eac7ba6e6 100644 --- a/src/game/game_01afc0.c +++ b/src/game/game_01afc0.c @@ -8,6 +8,7 @@ #include "library/library_09660.h" #include "library/library_4b480.h" #include "types.h" + GLOBAL_ASM( glabel func0f01afc0 /* f01afc0: 27bdffc8 */ addiu $sp,$sp,-56 @@ -66,4 +67,4 @@ glabel func0f01afc0 /* f01b094: 00000000 */ sll $zero,$zero,0x0 /* f01b098: 00000000 */ sll $zero,$zero,0x0 /* f01b09c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_01b0a0.c b/src/game/game_01b0a0.c index d241db990..cf5c12c5a 100644 --- a/src/game/game_01b0a0.c +++ b/src/game/game_01b0a0.c @@ -14,6 +14,7 @@ #include "library/library_13130.h" #include "library/library_13900.h" #include "types.h" + GLOBAL_ASM( glabel func0f01b0a0 /* f01b0a0: 44800000 */ mtc1 $zero,$f0 @@ -1045,4 +1046,4 @@ glabel func0f01b160 /* f01be94: 27bd00e0 */ addiu $sp,$sp,0xe0 /* f01be98: 00000000 */ sll $zero,$zero,0x0 /* f01be9c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_01bea0.c b/src/game/game_01bea0.c index cd3b9d893..17138218c 100644 --- a/src/game/game_01bea0.c +++ b/src/game/game_01bea0.c @@ -29,6 +29,7 @@ #include "library/library_0e9d0.h" #include "library/library_13900.h" #include "types.h" + GLOBAL_ASM( glabel func0f01bea0 /* f01bea0: 3c028006 */ lui $v0,%hi(var80062944) @@ -1889,4 +1890,4 @@ glabel func0f01d770 /* f01d854: 00000000 */ sll $zero,$zero,0x0 /* f01d858: 00000000 */ sll $zero,$zero,0x0 /* f01d85c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_01d990.c b/src/game/game_01d990.c index ddab18edc..0866a6d79 100644 --- a/src/game/game_01d990.c +++ b/src/game/game_01d990.c @@ -6,6 +6,7 @@ #include "game/data/data_020df0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f01d990 /* f01d990: 3c014580 */ lui $at,0x4580 @@ -33,4 +34,4 @@ glabel func0f01d990 /* f01d9e4: 00000000 */ sll $zero,$zero,0x0 /* f01d9e8: 00000000 */ sll $zero,$zero,0x0 /* f01d9ec: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_01de30.c b/src/game/game_01de30.c index 8df7a989c..236328539 100644 --- a/src/game/game_01de30.c +++ b/src/game/game_01de30.c @@ -6,6 +6,7 @@ #include "game/data/data_020df0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f01de30 /* f01de30: 3c088008 */ lui $t0,%hi(var8007fa84) @@ -155,4 +156,4 @@ glabel func0f01de30 /* f01e044: 00000000 */ sll $zero,$zero,0x0 /* f01e048: 00000000 */ sll $zero,$zero,0x0 /* f01e04c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_01e250.c b/src/game/game_01e250.c index acf6a119f..127353628 100644 --- a/src/game/game_01e250.c +++ b/src/game/game_01e250.c @@ -46,6 +46,7 @@ #include "library/library_4a360.h" #include "library/library_4b480.h" #include "types.h" + GLOBAL_ASM( glabel func0f01e250 /* f01e250: 27bdffd0 */ addiu $sp,$sp,-48 diff --git a/src/game/game_02cde0.c b/src/game/game_02cde0.c index d87cad04b..1508375d2 100644 --- a/src/game/game_02cde0.c +++ b/src/game/game_02cde0.c @@ -53,6 +53,7 @@ #include "library/library_233c0.h" #include "library/library_4a360.h" #include "types.h" + GLOBAL_ASM( glabel func0f02cde0 /* f02cde0: 248effa4 */ addiu $t6,$a0,-92 diff --git a/src/game/game_096700.c b/src/game/game_096700.c index 03df3e121..15441dd99 100644 --- a/src/game/game_096700.c +++ b/src/game/game_096700.c @@ -8,6 +8,7 @@ #include "library/library_16110.h" #include "library/library_4a360.h" #include "types.h" + GLOBAL_ASM( glabel func0f096700 /* f096700: 27bdffe0 */ addiu $sp,$sp,-32 @@ -30,4 +31,4 @@ glabel func0f096700 /* f096744: 00000000 */ sll $zero,$zero,0x0 /* f096748: 00000000 */ sll $zero,$zero,0x0 /* f09674c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_096890.c b/src/game/game_096890.c index 4e4e76b9a..ea4a30982 100644 --- a/src/game/game_096890.c +++ b/src/game/game_096890.c @@ -7,6 +7,7 @@ #include "game/game_096890.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f096890 /* f096890: 28817fe0 */ slti $at,$a0,0x7fe0 @@ -107,4 +108,4 @@ glabel func0f096964 /* f0969c4: 03001025 */ or $v0,$t8,$zero /* f0969c8: 00000000 */ sll $zero,$zero,0x0 /* f0969cc: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_0969d0.c b/src/game/game_0969d0.c index 766cb2dd7..474af252c 100644 --- a/src/game/game_0969d0.c +++ b/src/game/game_0969d0.c @@ -7,6 +7,7 @@ #include "game/game_096890.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f0969d0 /* f0969d0: 3c013f80 */ lui $at,0x3f80 @@ -104,4 +105,4 @@ glabel func0f096a7c /* f096b14: 00000000 */ sll $zero,$zero,0x0 /* f096b18: 00000000 */ sll $zero,$zero,0x0 /* f096b1c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_096b20.c b/src/game/game_096b20.c index 1190e991f..83a8d572b 100644 --- a/src/game/game_096b20.c +++ b/src/game/game_096b20.c @@ -6,6 +6,7 @@ #include "game/data/data_020df0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f096b20 /* f096b20: c4800000 */ lwc1 $f0,0x0($a0) @@ -108,4 +109,4 @@ glabel func0f096b70 /* f096c94: e5c80008 */ swc1 $f8,0x8($t6) /* f096c98: 00000000 */ sll $zero,$zero,0x0 /* f096c9c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_096ca0.c b/src/game/game_096ca0.c index 3f4174749..513780a7d 100644 --- a/src/game/game_096ca0.c +++ b/src/game/game_096ca0.c @@ -10,6 +10,7 @@ #include "library/library_16110.h" #include "library/library_4a360.h" #include "types.h" + GLOBAL_ASM( glabel func0f096ca0 /* f096ca0: 27bdffc0 */ addiu $sp,$sp,-64 @@ -816,4 +817,4 @@ glabel func0f097738 /* f097884: 00000000 */ sll $zero,$zero,0x0 /* f097888: 00000000 */ sll $zero,$zero,0x0 /* f09788c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_097aa0.c b/src/game/game_097aa0.c index 7edbc4bcb..e114fecc1 100644 --- a/src/game/game_097aa0.c +++ b/src/game/game_097aa0.c @@ -8,6 +8,7 @@ #include "game/game_097aa0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f097aa0 /* f097aa0: 3c013f80 */ lui $at,0x3f80 @@ -83,4 +84,4 @@ glabel func0f097b64 /* f097b94: 03e00008 */ jr $ra /* f097b98: e4e60004 */ swc1 $f6,0x4($a3) /* f097b9c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_097ba0.c b/src/game/game_097ba0.c index bce6571f2..1971c630a 100644 --- a/src/game/game_097ba0.c +++ b/src/game/game_097ba0.c @@ -56,6 +56,7 @@ #include "library/library_48830.h" #include "library/library_4a360.h" #include "types.h" + GLOBAL_ASM( glabel func0f097ba0 /* f097ba0: 27bdffc0 */ addiu $sp,$sp,-64 @@ -22910,4 +22911,4 @@ glabel func0f0abd30 /* f0abe64: 03e00008 */ jr $ra /* f0abe68: 00000000 */ sll $zero,$zero,0x0 /* f0abe6c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_0b3350.c b/src/game/game_0b3350.c index 31d25370f..ac51446c4 100644 --- a/src/game/game_0b3350.c +++ b/src/game/game_0b3350.c @@ -13,6 +13,7 @@ #include "library/library_16110.h" #include "library/library_4a360.h" #include "types.h" + GLOBAL_ASM( glabel func0f0b3350 /* f0b3350: 28810002 */ slti $at,$a0,0x2 @@ -3511,4 +3512,4 @@ glabel func0f0b6260 /* f0b63a4: 27bd0050 */ addiu $sp,$sp,0x50 /* f0b63a8: 00000000 */ sll $zero,$zero,0x0 /* f0b63ac: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_0b63b0.c b/src/game/game_0b63b0.c index d532aa344..1ce9e92f9 100644 --- a/src/game/game_0b63b0.c +++ b/src/game/game_0b63b0.c @@ -65,6 +65,7 @@ #include "library/library_4a360.h" #include "library/library_4b480.h" #include "types.h" + GLOBAL_ASM( glabel func0f0b63b0 /* f0b63b0: 44856000 */ mtc1 $a1,$f12 diff --git a/src/game/game_0c33f0.c b/src/game/game_0c33f0.c index e3310f9c1..2709401e5 100644 --- a/src/game/game_0c33f0.c +++ b/src/game/game_0c33f0.c @@ -6,6 +6,7 @@ #include "game/data/data_020df0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f0c33f0 /* f0c33f0: 3c088006 */ lui $t0,%hi(var8005ef10) @@ -149,4 +150,4 @@ glabel func0f0c33f0 /* f0c3614: 00000000 */ sll $zero,$zero,0x0 /* f0c3618: 00000000 */ sll $zero,$zero,0x0 /* f0c361c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_0d5a90.c b/src/game/game_0d5a90.c index 666b7f66b..137e06f22 100644 --- a/src/game/game_0d5a90.c +++ b/src/game/game_0d5a90.c @@ -12,6 +12,7 @@ #include "library/library_0d520.h" #include "library/library_4b480.h" #include "types.h" + GLOBAL_ASM( glabel func0f0d5a90 /* f0d5a90: 44876000 */ mtc1 $a3,$f12 @@ -1460,4 +1461,4 @@ glabel func0f0d5d8c /* f0d7064: 03e00008 */ jr $ra /* f0d7068: 00a01025 */ or $v0,$a1,$zero /* f0d706c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_0d7070.c b/src/game/game_0d7070.c index 2945b608d..01fac7dbd 100644 --- a/src/game/game_0d7070.c +++ b/src/game/game_0d7070.c @@ -21,6 +21,7 @@ #include "library/library_0d520.h" #include "library/library_0e9d0.h" #include "types.h" + GLOBAL_ASM( glabel func0f0d7070 /* f0d7070: 27bdffe8 */ addiu $sp,$sp,-24 @@ -6445,4 +6446,4 @@ glabel func0f0dca48 /* f0dcda4: 03e00008 */ jr $ra /* f0dcda8: 00000000 */ sll $zero,$zero,0x0 /* f0dcdac: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_102230.c b/src/game/game_102230.c index fcb75bb72..dc7ad98d6 100644 --- a/src/game/game_102230.c +++ b/src/game/game_102230.c @@ -6,10 +6,11 @@ #include "game/data/data_020df0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f102230 /* f102230: 03e00008 */ jr $ra /* f102234: 00000000 */ sll $zero,$zero,0x0 /* f102238: 00000000 */ sll $zero,$zero,0x0 /* f10223c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_11f000.c b/src/game/game_11f000.c index 30f2cf974..173c574c6 100644 --- a/src/game/game_11f000.c +++ b/src/game/game_11f000.c @@ -18,6 +18,7 @@ #include "library/library_4a360.h" #include "library/library_50090.h" #include "types.h" + GLOBAL_ASM( glabel func0f11f000 /* f11f000: 27bdffd8 */ addiu $sp,$sp,-40 @@ -9150,4 +9151,4 @@ glabel func0f1274d8 /* f127904: 27bd0068 */ addiu $sp,$sp,0x68 /* f127908: 00000000 */ sll $zero,$zero,0x0 /* f12790c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_127910.c b/src/game/game_127910.c index 0c8f8853a..216388e8b 100644 --- a/src/game/game_127910.c +++ b/src/game/game_127910.c @@ -13,6 +13,7 @@ #include "library/library_121e0.h" #include "library/library_12dc0.h" #include "types.h" + GLOBAL_ASM( glabel func0f127910 /* f127910: 3c013f80 */ lui $at,0x3f80 @@ -1526,4 +1527,4 @@ glabel func0f128ec8 /* f128f24: 00000000 */ sll $zero,$zero,0x0 /* f128f28: 00000000 */ sll $zero,$zero,0x0 /* f128f2c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_129210.c b/src/game/game_129210.c index 709425dd0..6bf7b930e 100644 --- a/src/game/game_129210.c +++ b/src/game/game_129210.c @@ -13,6 +13,7 @@ #include "library/library_12dc0.h" #include "library/library_1a500.h" #include "types.h" + GLOBAL_ASM( glabel func0f129210 /* f129210: 27bdffb8 */ addiu $sp,$sp,-72 @@ -513,4 +514,4 @@ glabel func0f129818 /* f1298f4: 00000000 */ sll $zero,$zero,0x0 /* f1298f8: 00000000 */ sll $zero,$zero,0x0 /* f1298fc: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_12d3f0.c b/src/game/game_12d3f0.c index dd00edbaf..dbc38212c 100644 --- a/src/game/game_12d3f0.c +++ b/src/game/game_12d3f0.c @@ -18,6 +18,7 @@ #include "library/library_4a360.h" #include "library/library_4b480.h" #include "types.h" + GLOBAL_ASM( glabel func0f12d3f0 /* f12d3f0: 27bdff48 */ addiu $sp,$sp,-184 @@ -2435,4 +2436,4 @@ glabel func0f12f5f8 /* f12f6b4: 27bd0010 */ addiu $sp,$sp,0x10 /* f12f6b8: 00000000 */ sll $zero,$zero,0x0 /* f12f6bc: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_12f6c0.c b/src/game/game_12f6c0.c index 1bd813070..ebda03475 100644 --- a/src/game/game_12f6c0.c +++ b/src/game/game_12f6c0.c @@ -16,6 +16,7 @@ #include "library/library_4a360.h" #include "library/library_4b480.h" #include "types.h" + GLOBAL_ASM( glabel func0f12f6c0 /* f12f6c0: 3c03800a */ lui $v1,%hi(var800a3fc0) @@ -1788,4 +1789,4 @@ glabel func0f130044 /* f131054: 27bd0170 */ addiu $sp,$sp,0x170 /* f131058: 00000000 */ sll $zero,$zero,0x0 /* f13105c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_131060.c b/src/game/game_131060.c index 8c7bc55a8..9b51b8ffa 100644 --- a/src/game/game_131060.c +++ b/src/game/game_131060.c @@ -36,6 +36,7 @@ #include "library/library_4a360.h" #include "library/library_4b480.h" #include "types.h" + GLOBAL_ASM( glabel func0f131060 /* f131060: 3c058008 */ lui $a1,0x8008 @@ -12509,4 +12510,4 @@ glabel func0f13c4f0 /* f13c504: 00000000 */ sll $zero,$zero,0x0 /* f13c508: 00000000 */ sll $zero,$zero,0x0 /* f13c50c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_13c510.c b/src/game/game_13c510.c index f4435dc25..49c0e1400 100644 --- a/src/game/game_13c510.c +++ b/src/game/game_13c510.c @@ -19,6 +19,7 @@ #include "library/library_16110.h" #include "library/library_4a360.h" #include "types.h" + GLOBAL_ASM( glabel func0f13c510 /* f13c510: 27bdffe8 */ addiu $sp,$sp,-24 @@ -1944,4 +1945,4 @@ glabel func0f13d568 /* f13e0d4: 27bd0160 */ addiu $sp,$sp,0x160 /* f13e0d8: 00000000 */ sll $zero,$zero,0x0 /* f13e0dc: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_13e0e0.c b/src/game/game_13e0e0.c index d1b5caeb4..af291b8e1 100644 --- a/src/game/game_13e0e0.c +++ b/src/game/game_13e0e0.c @@ -31,6 +31,7 @@ #include "library/library_4a360.h" #include "library/library_4b480.h" #include "types.h" + GLOBAL_ASM( glabel func0f13e0e0 /* f13e0e0: 3c028008 */ lui $v0,%hi(var8007f754) @@ -11769,4 +11770,4 @@ glabel func0f148b6c /* f148b74: a020f844 */ sb $zero,-0x7bc($at) /* f148b78: 00000000 */ sll $zero,$zero,0x0 /* f148b7c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_148b80.c b/src/game/game_148b80.c index e7db3b1ef..1246d7cc3 100644 --- a/src/game/game_148b80.c +++ b/src/game/game_148b80.c @@ -28,6 +28,7 @@ #include "library/library_4a5e0.h" #include "library/library_4ae00.h" #include "types.h" + GLOBAL_ASM( glabel func0f148b80 /* f148b80: 27bdffb0 */ addiu $sp,$sp,-80 @@ -8900,4 +8901,4 @@ glabel func0f1507b4 /* f150814: 00000000 */ sll $zero,$zero,0x0 /* f150818: 00000000 */ sll $zero,$zero,0x0 /* f15081c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_1531a0.c b/src/game/game_1531a0.c index 41c6076d1..5bc6b309c 100644 --- a/src/game/game_1531a0.c +++ b/src/game/game_1531a0.c @@ -17,6 +17,7 @@ #include "library/library_4a360.h" #include "library/library_4b480.h" #include "types.h" + GLOBAL_ASM( glabel func0f1531a0 /* f1531a0: 03e00008 */ jr $ra @@ -5323,4 +5324,4 @@ glabel func0f1579cc /* f157da4: 03e00008 */ jr $ra /* f157da8: 00000000 */ sll $zero,$zero,0x0 /* f157dac: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_165360.c b/src/game/game_165360.c index 8ef4995ab..4309cd796 100644 --- a/src/game/game_165360.c +++ b/src/game/game_165360.c @@ -6,6 +6,7 @@ #include "game/data/data_020df0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel func0f165360 /* f165360: 440fa000 */ mfc1 $t7,$f20 @@ -167,4 +168,4 @@ glabel func0f165360 /* f1655b4: 03e00008 */ jr $ra /* f1655b8: 448fa000 */ mtc1 $t7,$f20 /* f1655bc: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_1655c0.c b/src/game/game_1655c0.c index cc6c00f11..29c282a6a 100644 --- a/src/game/game_1655c0.c +++ b/src/game/game_1655c0.c @@ -6,6 +6,7 @@ #include "game/data/data_020df0.h" #include "gvars/gvars.h" #include "types.h" + GLOBAL_ASM( glabel stageFindById /* f1655c0: 3c068008 */ lui $a2,0x8008 @@ -62,4 +63,4 @@ glabel stageGetIndex /* f165664: 00000000 */ sll $zero,$zero,0x0 /* f165668: 00000000 */ sll $zero,$zero,0x0 /* f16566c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_166e40.c b/src/game/game_166e40.c index 3038d2b53..f27855a02 100644 --- a/src/game/game_166e40.c +++ b/src/game/game_166e40.c @@ -13,6 +13,7 @@ #include "library/library_12dc0.h" #include "library/library_13130.h" #include "types.h" + GLOBAL_ASM( glabel func0f166e40 /* f166e40: 00047080 */ sll $t6,$a0,0x2 @@ -989,4 +990,4 @@ glabel func0f167a18 /* f167ad4: 03191023 */ subu $v0,$t8,$t9 /* f167ad8: 00000000 */ sll $zero,$zero,0x0 /* f167adc: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_167ae0.c b/src/game/game_167ae0.c index 62ee3c782..052549566 100644 --- a/src/game/game_167ae0.c +++ b/src/game/game_167ae0.c @@ -100,6 +100,7 @@ #include "library/library_4a360.h" #include "library/library_4e530.h" #include "types.h" + GLOBAL_ASM( glabel func0f167ae0 /* f167ae0: 3c028008 */ lui $v0,0x8008 @@ -5886,4 +5887,4 @@ glabel func0f16ce04 /* f16ce04: 03e00008 */ jr $ra /* f16ce08: 00801025 */ or $v0,$a0,$zero /* f16ce0c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_16ce10.c b/src/game/game_16ce10.c index df11178ee..a00596bb8 100644 --- a/src/game/game_16ce10.c +++ b/src/game/game_16ce10.c @@ -8,6 +8,7 @@ #include "gvars/gvars.h" #include "library/library_481e0.h" #include "types.h" + GLOBAL_ASM( glabel func0f16ce10 /* f16ce10: 27bdffe8 */ addiu $sp,$sp,-24 @@ -125,4 +126,4 @@ glabel func0f16cf94 /* f16cf94: 03e00008 */ jr $ra /* f16cf98: 00000000 */ sll $zero,$zero,0x0 /* f16cf9c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_177e00.c b/src/game/game_177e00.c index 2e9aa419f..3af8f50c9 100644 --- a/src/game/game_177e00.c +++ b/src/game/game_177e00.c @@ -21,6 +21,7 @@ #include "library/library_0d520.h" #include "library/library_13130.h" #include "types.h" + GLOBAL_ASM( glabel menuhandler00177e00 /* f177e00: 24010001 */ addiu $at,$zero,0x1 @@ -1267,4 +1268,4 @@ glabel func0f178ef0 /* f179054: 03e00008 */ jr $ra /* f179058: ac291448 */ sw $t1,0x1448($at) /* f17905c: 00000000 */ sll $zero,$zero,0x0 -); \ No newline at end of file +); diff --git a/src/game/game_190260.c b/src/game/game_190260.c index 0d3d22713..a107e613a 100644 --- a/src/game/game_190260.c +++ b/src/game/game_190260.c @@ -31,6 +31,7 @@ #include "library/library_1a500.h" #include "library/library_233c0.h" #include "types.h" + GLOBAL_ASM( glabel func0f190260 /* f190260: 8c8f02d4 */ lw $t7,0x2d4($a0)