Rename prop linked list symbols and functions

This commit is contained in:
Ryan Dwyer
2021-01-08 08:10:30 +10:00
parent 80c09d12f0
commit e8e2e2d131
25 changed files with 125 additions and 125 deletions
+7 -7
View File
@@ -2592,7 +2592,7 @@ glabel func0f06803c
struct defaultobj *objFindByPadNum(s32 padnum)
{
struct prop *prop = g_Vars.unk00033c;
struct prop *prop = g_Vars.list1head;
while (prop) {
if (prop->type == PROPTYPE_OBJ) {
@@ -5981,7 +5981,7 @@ glabel func0f06ad2c
/* f06b304: 8faf0064 */ lw $t7,0x64($sp)
/* f06b308: 51e00008 */ beqzl $t7,.L0f06b32c
/* f06b30c: 8e380014 */ lw $t8,0x14($s1)
/* f06b310: 0fc18171 */ jal func0f0605c4
/* f06b310: 0fc18171 */ jal propRemoveFromCurrentList
/* f06b314: 8e240014 */ lw $a0,0x14($s1)
/* f06b318: 0fc180c0 */ jal propHide
/* f06b31c: 8e240014 */ lw $a0,0x14($s1)
@@ -10298,7 +10298,7 @@ glabel func0f06ef44
/* f06efa0: 37280040 */ ori $t0,$t9,0x40
/* f06efa4: 0fc19711 */ jal func0f065c44
/* f06efa8: ae080040 */ sw $t0,0x40($s0)
/* f06efac: 0fc18171 */ jal func0f0605c4
/* f06efac: 0fc18171 */ jal propRemoveFromCurrentList
/* f06efb0: 02202025 */ or $a0,$s1,$zero
/* f06efb4: 0fc180c0 */ jal propHide
/* f06efb8: 02202025 */ or $a0,$s1,$zero
@@ -28023,7 +28023,7 @@ u32 func0f07e474(struct prop *prop)
if (obj->damage == 0 && (obj->hidden2 & OBJH2FLAG_40) == 0) {
if (obj->flags & OBJFLAG_00008000) {
func0f065c44(prop);
func0f0605c4(prop);
propRemoveFromCurrentList(prop);
obj->hidden &= ~OBJHFLAG_00000800;
cmdoffset = setupGetCommandOffset(prop);
@@ -28480,7 +28480,7 @@ s32 objTick(struct prop *prop)
Gfx *propsRenderBulletTails(Gfx *gdl)
{
struct prop *prop = g_Vars.unk00033c;
struct prop *prop = g_Vars.list1head;
while (prop) {
if (prop->type == PROPTYPE_CHR) {
@@ -34684,7 +34684,7 @@ glabel var7f1aa978
.L0f083cb4:
/* f083cb4: 0fc20be2 */ jal func0f082f88
/* f083cb8: 8fa40140 */ lw $a0,0x140($sp)
/* f083cbc: 0fc1812f */ jal func0f0604bc
/* f083cbc: 0fc1812f */ jal propPrependToList1
/* f083cc0: 8fa40140 */ lw $a0,0x140($sp)
/* f083cc4: 0fc180bc */ jal propShow
/* f083cc8: 8fa40140 */ lw $a0,0x140($sp)
@@ -42123,7 +42123,7 @@ glabel func0f08aa70
struct weaponobj *weaponFindThrown(s32 weaponnum)
{
struct prop *prop = g_Vars.unk00033c;
struct prop *prop = g_Vars.list1head;
while (prop) {
struct weaponobj *weapon = func0f08aa70(weaponnum, prop);