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Decompile currentPlayerSetGlobalDrawCameraOffset
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@@ -5,7 +5,7 @@
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void func000159b0(u32 *obj48_20);
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u32 func000159fc(void);
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u32 func00015b10(void);
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void func00015b10(struct coord *globaldrawcameraoffset);
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u32 func00015b64(void);
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u32 func00015be0(void);
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u32 func00015be4(void);
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