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https://gitlab.com/ryandwyer/perfect-dark
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Decompile bg0f158184
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@@ -8,7 +8,7 @@ void roomUnpauseProps(u32 roomnum, bool tintedglassonly);
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void roomSetOnscreen(s32 room, s32 draworder, struct screenbox *arg2);
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void func0f158108(s32 roomnum, u8 *arg1, u8 *arg2);
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struct var800a4640_00 *func0f158140(s32 roomnum);
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Gfx *func0f158184(Gfx *gdl, struct bgthing *arg1);
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Gfx *bg0f158184(Gfx *gdl, struct bgthing *arg1);
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u32 func0f158400(void);
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void func0f158884(s32 *arg0, s16 arg1[3], s32 *arg2, struct bgthing *arg3);
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Gfx *func0f158d9c(Gfx *gdl, struct bgthing *arg1, s16 arg2[3], s16 arg3[3], s16 arg4[3], s32 arg5, s32 arg6, s32 arg7, s32 arg8, s32 arg9, s32 arg10);
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